![]() Minimum number of players before detectives enter play. Can be used to cap or disable detectives. Percentage of total players that will be a detective (Default: 0.13) If the result is less than 1 or more than the player count, it is clamped to those values. The number of players will be multiplied by this number, and then rounded down. Percentage of total players that will be a traitor. Lets non-traitor players pin corpses as well. Kills are not recorded for scoring purposes, so it's a free for all. The max number of minutes until the map is switched or a vote is started (Default: 75)Įnables damage after a round has ended. The max number of rounds until the map is switched. You'll find there the values to modify the gameplay on your TTT-Server, the important variables explained quickly: Rounds and Mapchange. In unserem Webinterface findest du diese Funktion unter "Configs" dort öffnest du die server.cfg You can find the Configuration Editor in our Webinterface in the tab "Configs" open there the server.cfg file. You can use for that our Webinterface, or change the file by ftp. When you have configured the server as desired, we can proceed with configuring the specific settings of the TTT-Gamemode. The Basic-Configuration can be done easily in our Webinterface, as example Servername, Rcon- and Serverpassword. Important: Turn off your server for all changes. ![]()
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